Поддержка геймпада:
Если вы знаете о поддержке геймпада в данной игре, сообщите об этом в комментарии. Спасибо.
• Разработчик / Developer: Siege Games • Жанр / Genre: Сетевые / ХотСит; Песочницы (Sandbox-игры) • Тип игры / Game Type: Beta-версия (игра еще в разработке) • Размер / Size: 59.56 Мб.
Описание: Crea - креативная ролевая песочница с акцентом на пользовательские модификации. Игра в какой-то степени схожа с Terraria, но со своей интересной прокачкой персонажа, необычайным крафтом и исследованием новых рецептов. Crea - продолжатель дела Minecraft и Terraria. Данная игра представляет собой классическую RPG-песочницу, в которой игрокам предлагается собирать ресурсы, создавать предметы и строить. Главным отличием Crea от других представителей жанра является ориентированность на пользовательские модификации. По мнению разработчиков, проблемой песочниц является то, что рано или поздно игрокам становится скучно, т.к. ничего нового в игре не появляется - именно с этим и будет бороться Crea. Игра будет предоставлять огромный простор для модификаций персонажей, монстров и предметов, начиная с их внешнего вида и заканчивая характеристиками.
Список изменений:
• (Change) Players can now freely move while using tools • (Change) When dealing 0 damage there is no force applied to either the attacker or defender • (Change) Refined ledge grab logic to prevent player from grabbing in awkward situations • (Change) Increased effectiveness of jump height skill (jump much higher per upgrade) • (Change) Changed gold lockpick to use gold ingots instead of silver ingots • (Bug) Resolved issue with trees not falling in multiplayer • (Bug) Resolved issue with chopping animation not working correctly on client • (Bug) Resolved issue with being able to repeatedly fight the boss • (Bug) Resolved crash when near world seam underground • (Bug) Resolved crash with waking an destroyed entity • (Bug) Trigger spell cooldown on client (helps fix being able to cast spells before the client should be able to) • (Bug) Resolved issue with equipment increasing maximum hp not working properly • (Bug) Resolved issue with proper events occuring after defeating the first boss • (Bug) Resolved issue with light orb persisting between sessions • (Bug) Resolved issue with pillar not correctly damaging monsters that have no physics (spawners) • (Bug) Resolved issue with client not being able to move when joining a game immediately after creating a character • (Bug) Resolved issue with the boss being move when hit • (Bug) Resolved issue with the boss being invisible on the clients • (Bug) Resolved crash on client when entering a new realm for the first time • (Bug) Resolved issue with boss realm not being cleaned up properly after the player leaves • (Bug) Resolved crash when client would use Winged Bow+
Overview: • Combat system has changed greatly to be much more methodical • Stamina (SP) and shields have been introduced • Magic system has been reworked to be much more interesting • Controls have been made much more fluid with many new movement options • Completely redone character animations • Entirely new "Explore" talent has been added • Weapons, shields and tools are now equipped permanently • New Gather skill to hit 2x2 blocks • Steam Cloud support • Steam "join game" feature now supported General: • (Feature) Weapons, shields and tools are now equipped permanently • (Feature) Added several new items • (Feature) Added slight overlay to show which tile is targeted when digging • (Feature) Trees now sway when you hit them • (Change) Player now has a chop animation for harvesting trees • (Change) Lessened the number of chops it takes to fell a tree • (Change) Trees are now always completely chopped down • (Change) Added much more feedback when hitting tiles • (Change) Replaced feet and hand with accessorry slots Combat: • (Change) Lessened the amount of monsters that spawn nearby • (Change) Lessened Quaridin spawn rate • (Change) Swords and spears now have 3-hit combo attacks • (Change) Shields have been added • (Change) Taking unblocked damage results in maximum health reduction • (Change) Monsters and the player give more feedback when hit • (Change) Combat numbers are a little bouncier • (Change) High level monsters can now drop higher quality materials • (Change) Status effects are now removed on death • (Change) Changed wands usage to follow cursor during wind-up Movement: • (Feature) Player can now dodge roll (direction + down) • (Feature) Player can now grab onto ledge with "Ledge Grab" skill • (Feature) Player can now sprint with "Sprint" skill • (Feature) Player can now double jump with "Double Jump" skill • (Feature) Player can now swim • (Change) Dash has been removed • (Change) Player now walks while casting or has bow drawn • (Change) Jump and run have been tweaked Multiplayer: • (Bug) Bows should now function properly in multiplayer Steam: • (Feature) Steam Cloud support • (Feature) Steam "join game" feature now supported Talents: • (Feature) New Explore talent has been added • (Feature) Arcane and Divine talents have been combined to Syle • (Feature) All spells have been reworked to fit the new magic system • (Feature) Magic Spells now gain new abilities as they level up • (Feature) Added "Use Weapon/Shield" Arms skill to use equipped weapons and shields • (Feature) Added "Use Tool" Gather skill to use equipped tool • (Feature) Added "Use Tool Area" Gather skill to damage a 2x2 area UI: • (Feature) Weapons, shields and tools are now equipped on the equipment UI • (Feature) Added option to filter incomplete recipes on craft UI • (Change) Equipment can no longer be placed on the toolbar • (Change) Changed initial toolbar setup