Поддержка геймпада:
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Название: Rodina Год выхода: 2014 Жанр: Indie / Sci-Fi / Action Разработчик: Elliptic Games Издатель: Elliptic Games Язык интерфейса: Английский Лекарство: Не требуется
Описание: Rodina посвящена исследованию космоса, а большую часть контента (включая поверхность каждой планеты) сгенерирует программа. Мир игры является «бесшовным», то есть игрок сможет прогуляться по планете, сесть в космолет, покинуть атмосферу и улететь на все четыре стороны, и все это — без невидимых стен, телепортации и экранов загрузки. Главной особенностью Rodina - программирование как элемент геймплея. К примеру, игрок сможет взломать компьютер вражеского корабля и удалить код, управляющий пушками, чтобы сделать противника беззащитным. Или перегрузить двигатели и взорвать их. Авторы заявляют, что Rodina будет «поощрять эксперименты и требовать творческого подхода».
**** RODINA 1.1.0 **** * New Feature: Ship fires (and extinguisher) (including tons of small fixes/changes) * New Feature: Light variations inside the ship (alarm / dead ship) * New Feature: Empty map file for starting with fresh interior map
* Fixed terrible bug that would prevent ships from generating full groups after loading savegame * Removed ability to load savegame in demo mode. Now only auto-loads are allowed. * Hint for atmospheric entry * Fix crash going straight from Limnal Warp to character mode * Button to restore default key bindings * Help info for options menu * Optimized distant object UI (icon) management
**** RODINA 1.0.4 **** * New Feature: Autosaves * New Feature: Ship Crashing support * New Feature: Editor Undo / Redo * New Feature: Freeform and Peaceful game modes (replace Exploration mode) * New feature: "Update available" notification and setup file download
* Crash Fix: Change the way planets save so they don't crash / corrupt save games
* Improved mouse handling. Better support for high-frequency mice. Smoother character rotation. * Improved atmospheric entry: - Made it less likely for the player to "punch through" atmosphere. - Reduced the difficulty of the entry process. Fixed problem with entry in 2nd or 1st gear. - Fixed save/load of atmospheric entry state. * Improved savegame management: - backup saves. - Order saves by date. - Disallow bad save names * Made ship landings slightly easier * Improved actor scheduling and management. * Added option (on by default) for enemies not to respawn * Start the game with missiles selected as the alt weapon * Fixed combat music resetting forever after player escapes combat with Limnal Drive * New camera shake option * Fix missiles that are loaded from savegame not being shootable * Auto-load last savegame when the player dies * Added ultra-low terrain detail options * No piloting destroyed ships * Don't constantly scan to refresh scripts * Slightly improved thread management * Improved alpha object sorting * Fixed lighting on bomber ship
**** RODINA 1.0.3 **** * New Feature: Gamepad support! * New Feature: Headlights / Flashlights on the ship and character (Press "G" or "Direction pad left") * New Feature: Mouse smoothing
* Crash Fix: Don't crash when loading a bad shader cache file. Try again or recompile shader. * Crash Fix: Use tempfiles when saving savegames so that they aren't corrupted if the game crashes
* Updated mysterious signal files to make them a bit easier. * Don't move ship/player around when loading the game on an asteroid * Eliminate phantom keypress (Windows key) which overrides all other keypresses * Fade combat music into exploration music * Fixed problem where bad identifiers caused profiles not to load
**** RODINA 1.0.2 **** * Crash Fix: MOPP creation failure for users in non-US locale
**** RODINA 1.0.1 **** * Crash Fix: DirectX Initialization failing on some machines * Crash Fix: Not handling no MSAA support * Crash Fix: Included the correct prerequisite to install XINPUT1_3.dll
* Game Breaker Fix: Failure to save state in Exploration Mode * Game Breaker Fix: Collecting all the books on a planet led to unending error messages
* Added "Enable Console" option in the options menu * Added "Fix Player" button on the pause menu * Added better turning speed options * Added invert Y options * Shorten length of tutorial messages * Hide big asteroids when player gets Cruise Engine so they don't try flying across the solar system. * Make small asteroid icons a bit brighter and more noticable * Minimum gravity for ships on small asteroids to make landing easier * Fixed bug where Jarilo books would show up on Perun * Changed the name of some key bindings * Made Limnal Drive less affected by gravity, reduced its drift and shaking slightly * Added MovementDifficulty for those who are having trouble with Limnal Drive, Atmospheric Entry * YOU DIED message on death * Allow loading savegames in demo mode when the player dies.
Системные требования: Операционная система: Windows Vista / 7 / 8 Процессор: 2 ГГц Оперативная память: 2 Гб Видеокарта: 512 Мб Звуковое устройство: совместимое с DirectX 9.0с Место на жестком диске: ~ 150 Мб